| Kod: |
| float animspd,vel1 = Math.Fabs(loco.GetVelocity() / Train.KPH_TO_MPS);
if(vel > 2.5) { Asset meAsset = GetAsset(); Sleep(World.PlaySound(meAsset, "sound/tykacz.wav", 100.0f, 0.1f, 10.0f, null, "")); } else { Asset meAsset = GetAsset(); World.PlaySound(meAsset, "sound/tykacz.wav", 0.0f, 0.0f, 0.0f, null, ""); } } |